// irCle.h: interface for the CirCle class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_IRCLE_H__DBD65931_1740_43C2_8730_35313810C788__INCLUDED_)
#define AFX_IRCLE_H__DBD65931_1740_43C2_8730_35313810C788__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

class CirCle  
{
public:
	void Render(float scale);
	LPDIRECT3DVERTEXBUFFER9 vert;
	D3DXMATRIX world;
	CirCle();
	virtual ~CirCle();

};

#endif // !defined(AFX_IRCLE_H__DBD65931_1740_43C2_8730_35313810C788__INCLUDED_)
